For this project, we were assigned to make a viscous object. So I just put a sphere into the scene and then I selected the object and put an emitter on it that just emits normal FLIP fluids. Once that object was set up with the FLIP fluid, I think hit make viscous. Once I hit that button, I select the object I want viscous and now it makes a thick like substance. I then just messed with all the settings to help make it look how I got it.



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